The Editor
Skills
Reminder: Hover your mouse over almost any input, field, selectionbox or button in the Editor to receive tooltips and examples.
Table of contents
In Adventures of Conquest, a skill represents knowledge and aptitude. New Skills can be created easily with the Skill Creator.
Create a new Skill with a unique ID, then give it an in-game name and an in-game description.
The checkbox on the top decides if this Skill can be picked during character creation.
The base learning cost is what it will cost a single player character (in coins) to learn this Skill from a Skill Trainer. This value is modified by the hidden attribute: 'Buying Prices'. By default, the player has to pay double. But with better attribute stats, the price will drop.
Lastly, you can assign an Event to your Skill. Skill-type Events only have one trigger: When the Skill is learned.
If you are following the Guide, continue with Projectiles.