The Editor
Player Personalities
Reminder: Hover your mouse over almost any input, field, selectionbox or button in the Editor to receive tooltips and examples.
Table of contents
Personalities are mostly used for player characters, but during dialogues NPCs can indeed have dialogue text associated to certain personalities, to give the player more fitting responses. In any case, creating Personality types is extremely easy.
First, create your new personality type and give it a unique ID. Then choose its in-game name and give it a description.
With that, you are pretty much done. But keep in mind, that if you want to fully utilize this personality, it has to have text in all the existing dialogues, and must be used in Events and Requirement-checks.
If you are following the Guide, continue with Dialogues.